Behind the Scenes of the Fallout Universe, the Gaming World’s Most Unexpected Small Screen Triumph
The post-apocalyptic TV series is back to streaming services, and it's safe to say that fans were pleasantly surprised by the quality of its debut season. By portraying the retro-futuristic, nuclear-ravaged United States through the eyes of three separate characters, it succeeded in capturing different facets of the player's adventure.
There was Lucy the vault dweller, attempting to uphold her morals and learning that the wasteland made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel new recruit, who begins to question his organization's dogma and causes significant chaos in powered exoskeleton; and the Ghoul, a breakout character who has entirely abandoned any moral compass out in the contaminated wastes.
Building Anticipation for Season Two
The debut season's ending unveiled crucial details about those responsible for the atomic conflict that trapped a society in underground vaults for an extended period. It also posed plenty of questions open for the next installment – and, now, anticipations are much greater.
“We’ll take ‘pretty good’ – we should print that on merchandise,” says one of the series creators.
“Starting the initial season, people were like, ‘Just don't mess it up’,” states a key figure from the games. “We are ecstatic with the feedback to the show, so now people are coming in with more eagerness and different expectations.”
The Mojave Beckons for Season Two
The upcoming season is taking place in the neon-lit city, the location of the 2010’s game Fallout: New Vegas, which is often praised for having the most compelling narratives and characters in the franchise, even if it was somewhat buggy at launch.
“It embodies a arid atmosphere, a Mojave vibe, that’s so essential to that game,” notes Nolan. “That parched, blasted-out iconic highway feeling of the game is so much enjoyable to translate into the show.”
In the show's timeline, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists arrive there. However, the creators indicate that it acknowledges the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is praised for its tangible quality – its production team prioritized physical models and locations were built, reflecting the cobbled-together nature of the settlements in the games.
“As a sci-fi fan, so many shows I watch, I’m aware that they’re all standing in front of a green screen,” comments co-creator Geneva Robertson-Dworet. “The key objective of an translation, especially of a interactive medium, is to seem like it’s authentic.”
In fact, almost everything you see on-screen is practical, even the legendarily scary mutated beasts known as Deathclaws. In the show, they are brought to life with practical effects, and were apparently pretty frightening up close.
A Labor of Love
The Fallout series succeeds because it is crafted by talented film-makers who are also longtime fans, alongside the visionaries behind the source material. This shared passion for the lore is apparent in the finished show.
The new batch of episodes is debuting on a episode-by-episode basis rather than as a binge-able batch, offering a different experience from the first season. This approach will allow for a different audience reaction, a dynamic the showrunners themselves are eager to observe.
“It's richer, it’s bigger, it’s wittier, it has a lot of revelations,” teases the game director. “I am excited to seeing what people think.”